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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/UMoverComponent
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoverComponent.h |
| Include | #include "MoverComponent.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/MoverComponent.cpp |
UFUNCTION (BlueprintCallable, BlueprintPure=false, Category=Mover)
FVector GetUpDirection() const
Remarks
Get the normalized direction considered "up" in worldspace. Typically aligned with gravity, and typically determines the plane an actor tries to move along.