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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/UMoverComponent
Description
Cancel any active or queued movement features (layered moves, modifiers, etc.) that have a matching gameplay tag. Does not affect the active movement mode.
| Name | CancelFeaturesWithTag |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoverComponent.h |
| Include Path | #include "MoverComponent.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/MoverComponent.cpp |
UFUNCTION (BlueprintCallable, Category=Mover)
void CancelFeaturesWithTag
(
FGameplayTag TagToCancel,
bool bRequireExactMatch
)