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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/UMovementUtils
Description
Applies a desired angular velocity to a starting quaternion over time. Returns the new orientation quaternion.
| Name | ApplyAngularVelocityToQuat |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoveLibrary/MovementUtils.h |
| Include Path | #include "MoveLibrary/MovementUtils.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/MoveLibrary/MovementUtils.cpp |
UFUNCTION (BlueprintPure, Category=Mover)
static FQuat ApplyAngularVelocityToQuat
(
const FQuat & StartingOrient,
const FVector & AngularVelocityDegrees,
float DeltaSeconds
)