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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/MoveLibrary > API/Plugins/Mover/MoveLibrary/UAirMovementUtils
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoveLibrary/AirMovementUtils.h |
| Include | #include "MoveLibrary/AirMovementUtils.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/MoveLibrary/AirMovementUtils.cpp |
UFUNCTION (BlueprintCallable, Category=Mover)
static bool IsValidLandingSpot
(
const FMovingComponentSet & MovingComps,
const FVector & Location,
const FHitResult & Hit,
float FloorSweepDistance,
float MaxWalkSlopeCosine,
FFloorCheckResult & OutFloorResult
)
Remarks
Checks if a hit result represents a walkable location that an actor can land on.