Navigation
API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/MoveLibrary > API/Plugins/Mover/MoveLibrary/FProposedMove
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=Mover)
FName PreferredMode
Remarks
Indicates that we should switch to a particular movement mode before the next simulation step is performed. Note: If this is set from a layered move the preferred mode will only be set at the beginning of the layered move, not continuously.