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API > API/Plugins > API/Plugins/Mover
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoverSimulationTypes.h |
| Include | #include "MoverSimulationTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FSimulationTickParams
Remarks
Input parameters to provide context for SimulationTick functions.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UMoverComponent > | MoverComponent | The Mover Component associated with this sim tick. | |
| FProposedMove | ProposedMove | Proposed movement for this tick. | |
| FMoverTickStartData | StartState | Simulation state data at the start of the tick, including Input Cmd. | |
| FMoverTimeStep | TimeStep | Time and frame information for this tick. | |
| TObjectPtr< USceneComponent > | UpdatedComponent | The scene component that is being moved by the simulation, usually the same as the primitive component. | |
| TObjectPtr< UPrimitiveComponent > | UpdatedPrimitive | The primitive component used for collision checking by the simulation, usually the same as UpdatedComponent. |