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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/FMoverPredictTrajectoryParams
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=Mover)
bool bUseVisualComponentRoot
Remarks
If true, samples are based on the visual component transform, rather than the 'updated' movement root. Typically, this is a mesh with its component location at the bottom of the collision primitive. If false, samples are from the movement root.