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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/FLayeredMoveGroup
Syntax
UPROPERTY (NotReplicated, VisibleAnywhere, BlueprintReadOnly, Category=Mover)
float ResidualClamping
Remarks
Clamps an actors velocity to this value when a layered move ends. This expects Value >= 0. Note: This is set automatically when a layered move has ended based off of end velocity settings - it is not meant to be set by the user see @FLayeredMoveFinishVelocitySettings