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API > API/Plugins > API/Plugins/Mover
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/LayeredMove.h |
| Include | #include "LayeredMove.h" |
Syntax
USTRUCT (BlueprintType )
struct FLayeredMoveFinishVelocitySettings
Remarks
Struct for LayeredMove Finish Velocity options.
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | ClampVelocity | Actor's Velocity will be clamped to this value if Mode == ClampVelocity. | |
| ELayeredMoveFinishVelocityMode | FinishVelocityMode | What mode we want to happen when a Layered Move ends, see @ELayeredMoveFinishVelocityMode. | |
| FVector | SetVelocity | Velocity that the actor will use if Mode == SetVelocity. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | NetSerialize
(
FArchive& Ar |