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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/DefaultMovementSet > API/Plugins/Mover/DefaultMovementSet/LayeredMoves
Inheritance Hierarchy
- FLayeredMoveBase
- FLayeredMove_AnimRootMotion
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/DefaultMovementSet/LayeredMoves/AnimRootMotionLayeredMove.h |
| Include | #include "DefaultMovementSet/LayeredMoves/AnimRootMotionLayeredMove.h" |
Syntax
USTRUCT (BlueprintType )
struct FLayeredMove_AnimRootMotion : public FLayeredMoveBase
Remarks
Anim Root Motion Move: handles root motion from a montage played on the associated mesh
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UAnimMontage > | Montage | ||
| float | PlayRate | Rate at which this montage is intended to play. | |
| float | StartingMontagePosition | Montage position when started (in unscaled seconds). |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FLayeredMoveBase
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
FReferenceCollector& Collector |
||
| FLayeredMoveBase * | Clone () |
||
| bool | GenerateMove
(
const FMoverTickStartData& StartState, |
Generate a movement. | |
| UScriptStruct * | |||
| void | NetSerialize
(
FArchive& Ar |
||
| FString |