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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/Debug > API/Plugins/Mover/Debug/UMoverDebugComponent
- UActorComponent::EndPlay()
- UMoverDebugComponent::EndPlay()
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/Debug/MoverDebugComponent.h |
| Include | #include "Debug/MoverDebugComponent.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/Debug/MoverDebugComponent.cpp |
virtual void EndPlay
(
const EEndPlayReason::Type EndPlayReason
)
Remarks
Ends gameplay for this component. Called from AActor::EndPlay only if bHasBegunPlay is true