Navigation
API > API/Plugins > API/Plugins/MotorSimOutputMotoSynth
| Name | UMotorSimOutputMotoSynth |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MotorSimOutputMotoSynth/Source/MotorSimOutputMotoSynth/Public/MotorSimOutputMotoSynth.h |
| Include Path | #include "MotorSimOutputMotoSynth.h" |
Syntax
UCLASS (MinimalAPI, ClassGroup=Synth, Meta=(BlueprintSpawnableComponent))
class UMotorSimOutputMotoSynth :
public USynthComponentMoto ,
public IAudioMotorSimOutput
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → USynthComponent → USynthComponentMoto → UMotorSimOutputMotoSynth
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UMotorSimOutputMotoSynth() |
MotorSimOutputMotoSynth.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void StartOutput() |
MotorSimOutputMotoSynth.h | ||
virtual void StopOutput() |
MotorSimOutputMotoSynth.h | ||
virtual void Update
(
FAudioMotorSimInputContext& Input, |
MotorSimOutputMotoSynth.h |