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Unreal Engine C++ API Reference > Plugins > MotoSynth > UMotoSynthSource
References
Module | MotoSynth |
Header | /Engine/Plugins/Experimental/MotoSynth/Source/MotoSynth/Public/MotoSynthSourceAsset.h |
Include | #include "MotoSynthSourceAsset.h" |
Source | /Engine/Plugins/Experimental/MotoSynth/Source/MotoSynth/Private/MotoSynthSourceAsset.cpp |
UFUNCTION&40;Category&61;"Grain Table", Meta&61;&40;CallInEditor&61;"true"&41;&41;
void StopToneMatch&40;&41;