Navigation
Unreal Engine C++ API Reference > Plugins > MotoSynth > UMotoSynthSource
- UObject::BeginDestroy()
- UMotoSynthSource::BeginDestroy()
References
Module | MotoSynth |
Header | /Engine/Plugins/Experimental/MotoSynth/Source/MotoSynth/Public/MotoSynthSourceAsset.h |
Include | #include "MotoSynthSourceAsset.h" |
Source | /Engine/Plugins/Experimental/MotoSynth/Source/MotoSynth/Private/MotoSynthSourceAsset.cpp |
virtual void BeginDestroy&40;&41;
Remarks
Needed to remove the data entry in the data manager.