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API > API/Plugins > API/Plugins/MotoSynth
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMotoSynthPreset
References
| Module | MotoSynth |
| Header | /Engine/Plugins/Experimental/MotoSynth/Source/MotoSynth/Public/MotoSynthPreset.h |
| Include | #include "MotoSynthPreset.h" |
Syntax
UCLASS&40;ClassGroup&61;Synth, Meta&61;&40;BlueprintSpawnableComponent&41;&41;
class UMotoSynthPreset : public UObject
Remarks
Asset used to store moto synth preset data.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FMotoSynthEnginePreviewer | EnginePreviewer | The engine previewer which is using this preset. | |
| FRuntimeFloatCurve | EnginePreviewRPMCurve | Engine preview RPM curve. | |
| FMotoSynthRuntimeSettings | Settings |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Dumps memory usage of the preset (i.e. of the source assets) | ||
| void | |||
| void |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | BeginDestroy () |
Called before destroying the object. | |
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally | |
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |