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API > API/Plugins > API/Plugins/MotionWarping > API/Plugins/MotionWarping/URootMotionModifier_SkewWarp
References
| Module | MotionWarping |
| Header | /Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Public/RootMotionModifier_SkewWarp.h |
| Include | #include "RootMotionModifier_SkewWarp.h" |
| Source | /Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Private/RootMotionModifier_SkewWarp.cpp |
UFUNCTION (BlueprintCallable, Category="Motion Warping")
static URootMotionModifier_SkewWarp * AddRootMotionModifierSkewWarp
(
UPARAM UMotionWarpingComponent * InMotionWarpingComp,
UPARAM(DisplayName="Animation") const UAnimSequenceBase * InAnimation,
UPARAM(DisplayName="Start Time") float InStartTime,
UPARAM(DisplayName="End Time") float InEndTime,
UPARAM(DisplayName="Warp Target Name") FName InWarpTargetName,
UPARAM EWarpPointAnimProvider InWarpPointAnimProvider,
UPARAM(DisplayName="Warp Point Anim Transform") FTransform InWarpPointAnimTransform,
UPARAM Name") FName InWarpPointAnimBoneName,
UPARAM(DisplayName="Warp Translation") bool bInWarpTranslation,
UPARAM(DisplayName="Ignore Z Axis") bool bInIgnoreZAxis,
UPARAM(DisplayName="Warp Rotation") bool bInWarpRotation,
UPARAM EMotionWarpRotationType InRotationType,
UPARAM EMotionWarpRotationMethod InRotationMethod,
UPARAM(DisplayName="Warp Rotation Time Multiplier") float InWarpRotationTimeMultiplier,
UPARAM(DisplayName="Warp Max Rotation Rate") float InWarpMaxRotationRate
)