Navigation
API > API/Plugins > API/Plugins/MotionWarping
| Name | URootMotionModifier_SkewWarp |
| Type | class |
| Header File | /Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Public/RootMotionModifier_SkewWarp.h |
| Include Path | #include "RootMotionModifier_SkewWarp.h" |
Syntax
UCLASS (MinimalAPI, Meta=(DisplayName="Skew Warp"))
class URootMotionModifier_SkewWarp : public URootMotionModifier_Warp
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URootMotionModifier → URootMotionModifier_Warp → URootMotionModifier_SkewWarp
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
URootMotionModifier_SkewWarp
(
const FObjectInitializer& ObjectInitializer |
RootMotionModifier_SkewWarp.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTransform GetDebugWarpPointTransform
(
USkeletalMeshComponent* MeshComp, |
RootMotionModifier_SkewWarp.h |
Overridden from URootMotionModifier
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DrawCanvasInEditor
(
FCanvas& Canvas, |
RootMotionModifier_SkewWarp.h | ||
virtual void DrawInEditor
(
FPrimitiveDrawInterface* PDI, |
RootMotionModifier_SkewWarp.h | ||
virtual FTransform ProcessRootMotion
(
const FTransform& InRootMotion, |
RootMotionModifier_SkewWarp.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static URootMotionModifier_SkewWarp * AddRootMotionModifierSkewWarp
(
UMotionWarpingComponent* InMotionWarpingComp, |
RootMotionModifier_SkewWarp.h |
|
|
static FVector WarpTranslation
(
const FTransform& CurrentTransform, |
RootMotionModifier_SkewWarp.h |