Navigation
API > API/Plugins > API/Plugins/MotionWarping
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UMotionWarpingUtilities
References
| Module | MotionWarping |
| Header | /Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Public/MotionWarpingComponent.h |
| Include | #include "MotionWarpingComponent.h" |
Syntax
UCLASS&40;&41;
class UMotionWarpingUtilities : public UBlueprintFunctionLibrary
Functions
| Type | Name | Description | |
|---|---|---|---|
| FTransform | CalculateRootTransformRelativeToWarpPointAtTime
(
const ACharacter& Character, |
||
| FTransform | CalculateRootTransformRelativeToWarpPointAtTime
(
const ACharacter& Character, |
||
| void | ExtractComponentSpacePose
(
const UAnimSequenceBase* Animation, |
Extract bone pose in component space for all bones in BoneContainer. | |
| void | ExtractLocalSpacePose
(
const UAnimSequenceBase* Animation, |
Extract bone pose in local space for all bones in BoneContainer. | |
| FTransform | ExtractRootMotionFromAnimation
(
const UAnimSequenceBase* Animation, |
Extract Root Motion transform from a contiguous position range | |
| FTransform | ExtractRootTransformFromAnimation
(
const UAnimSequenceBase* Animation, |
Extract root bone transform at a given time | |
| void | GetMotionWarpingWindowsForWarpTargetFromAnimation
(
const UAnimSequenceBase* Animation, |
||
| void | GetMotionWarpingWindowsFromAnimation
(
const UAnimSequenceBase* Animation, |