Navigation
API > API/Plugins > API/Plugins/MotionWarping
| Name | UMotionWarpingSwitchOffBlueprintableCondition |
| Type | class |
| Header File | /Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Public/MotionWarpingSwitchOffCondition.h |
| Include Path | #include "MotionWarpingSwitchOffCondition.h" |
Syntax
UCLASS (Blueprintable)
class UMotionWarpingSwitchOffBlueprintableCondition : public UMotionWarpingSwitchOffCondition
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMotionWarpingSwitchOffCondition → UMotionWarpingSwitchOffBlueprintableCondition
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MotionWarpingSwitchOffCondition.h |
|
||
| MotionWarpingSwitchOffCondition.h |
|
||
virtual UWorld * GetWorld() |
MotionWarpingSwitchOffCondition.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UMotionWarpingSwitchOffBlueprintableCondition * CreateSwitchOffBlueprintableCondition
(
AActor* InOwnerActor, |
Creates Switch Off Blueprintable Condition from WarpingSwitchOffBlueprintableCondition subclass. | MotionWarpingSwitchOffCondition.h |
|