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API > API/Plugins > API/Plugins/MotionTrajectory > API/Plugins/MotionTrajectory/FCharacterTrajectoryData
Syntax
UPROPERTY (EditDefaultsOnly, Category="Trajectory Settings")
float RotateTowardsMovementSpeed
Remarks
If the character is forward facing (i.e. bOrientRotationToMovement is true), this controls how quickly the trajectory will rotate to face acceleration. It's common for this to differ from the rotation rate of the character, because animations are often authored with different rotation speeds than the character. This is especially true in cases where the character rotation snaps to movement.