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API > API/Plugins > API/Plugins/ModularGameplay > API/Plugins/ModularGameplay/UGameFrameworkComponentManager
Information for each registered actor
| Name | FActorFeatureData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/ModularGameplay/Source/ModularGameplay/Public/Components/GameFrameworkComponentManager.h |
| Include Path | #include "Components/GameFrameworkComponentManager.h" |
Syntax
struct FActorFeatureData
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FActorFeatureData() |
Properly clear delegate list | Components/GameFrameworkComponentManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorClass | TWeakObjectPtr< UClass > | Actor class for cross referencing with the class callbacks | Components/GameFrameworkComponentManager.h | |
| RegisteredDelegates | FActorFeatureDelegateList | All delegates bound to this actor | Components/GameFrameworkComponentManager.h | |
| RegisteredStates | TArray< FActorFeatureState > | All active features | Components/GameFrameworkComponentManager.h |