Navigation
API > API/Plugins > API/Plugins/ModularGameplay > API/Plugins/ModularGameplay/Components > API/Plugins/ModularGameplay/Components/UPlayerStateComponent
References
| Module | ModularGameplay |
| Header | /Engine/Plugins/Runtime/ModularGameplay/Source/ModularGameplay/Public/Components/PlayerStateComponent.h |
| Include | #include "Components/PlayerStateComponent.h" |
virtual void CopyProperties
(
UPlayerStateComponent * TargetPlayerStateComponent
)
Remarks
Copy properties which need to be saved in inactive PlayerState