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API > API/Plugins > API/Plugins/ModularGameplay > API/Plugins/ModularGameplay/Components > API/Plugins/ModularGameplay/Components/UGameFrameworkComponentManager > API/Plugins/ModularGameplay/Components/UGameFrameworkComponentManager/UnregisterClassI-
References
| Module | ModularGameplay |
| Header | /Engine/Plugins/Runtime/ModularGameplay/Source/ModularGameplay/Public/Components/GameFrameworkComponentManager.h |
| Include | #include "Components/GameFrameworkComponentManager.h" |
| Source | /Engine/Plugins/Runtime/ModularGameplay/Source/ModularGameplay/Private/Components/GameFrameworkComponentManager.cpp |
UFUNCTION (BlueprintCallable, Category="InitState")
bool UnregisterClassInitStateDelegate
(
TSoftClassPtr< AActor > ActorClass,
FActorInitStateChangedBPDelegate DelegateToRemove
)
Remarks
Removes a registered delegate bound to a class