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API > API/Plugins > API/Plugins/ModularGameplay > API/Plugins/ModularGameplay/Components > API/Plugins/ModularGameplay/Components/UControllerComponent
References
| Module | ModularGameplay |
| Header | /Engine/Plugins/Runtime/ModularGameplay/Source/ModularGameplay/Public/Components/ControllerComponent.h |
| Include | #include "Components/ControllerComponent.h" |
template<class T>
T * GetViewTarget() const
Remarks
Returns the actor that is serving as the current view target for the owning controller