Navigation
API > API/Plugins > API/Plugins/ModularGameplay > API/Plugins/ModularGameplay/Components > API/Plugins/ModularGameplay/Components/FComponentRequestHandle
References
| Module | ModularGameplay |
| Header | /Engine/Plugins/Runtime/ModularGameplay/Source/ModularGameplay/Public/Components/GameFrameworkComponentManager.h |
| Include | #include "Components/GameFrameworkComponentManager.h" |
| Source | /Engine/Plugins/Runtime/ModularGameplay/Source/ModularGameplay/Private/Components/GameFrameworkComponentManager.cpp |
bool IsValid() const
Remarks
Returns true if the manager that this request is for still exists