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bool |
bAlwaysShowToolButtons |
If true, Tool buttons will always be shown when in a Tool. By default they will be hidden. |
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bool |
bLastMeshSelectionStaticMeshToggle |
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bool |
bLastMeshSelectionVolumeToggle |
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TArray< FModelingModeAssetCollectionSet > |
BrushAlphaSets |
A Brush Alpha Set is a named list of Content Browser Collections, which will be shown as a separate tab in the Texture Asset Picker used in various Modeling Mode Tools when selecting a Brush Alpha (eg in Sculpting) |
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bool |
bShowCategoryButtonLabels |
If true, the category labels will be shown on the toolbar buttons, else they will be hidden |
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bool |
bUseLegacyModelingPalette |
Toggle between the Legacy Modeling Mode Palette and the new UI (requires exiting and re-entering the Mode) |
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int32 |
LastMeshSelectionDragMode |
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int32 |
LastMeshSelectionElementType |
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int32 |
LastMeshSelectionLocalFrameMode |
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int32 |
LastMeshSelectionTopologyMode |
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TArray< FModelingModeCustomSectionColor > |
SectionColors |
Custom Section Header Colors for listed Sections in the Modeling Mode Tool Palette |
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TArray< FModelingModeCustomToolColor > |
ToolColors |
Custom Tool Colors for listed Tools in the Modeling Mode Tool Palette. |
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TArray< FString > |
ToolFavorites |
Tool Names listed in the array below will appear in a Favorites section at the top of the Modeling Mode Tool Palette |
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TArray< FString > |
ToolSectionOrder |
Add the names of Modeling Mode Tool Palette Sections to have them appear at the top of the Tool Palette, in the order listed below. |