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API > API/Plugins > API/Plugins/ModelingToolsEditorMode > API/Plugins/ModelingToolsEditorMode/UModelingSelectionInteraction
References
| Module | ModelingToolsEditorMode |
| Header | /Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingSelectionInteraction.h |
| Include | #include "ModelingSelectionInteraction.h" |
| Source | /Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Private/ModelingSelectionInteraction.cpp |
virtual void Initialize
(
TObjectPtr < UGeometrySelectionManager > SelectionManager,
TUniqueFunction < bool> CanChangeSelectionCallbackIn,
TUniqueFunction < bool &)> ExternalHitCaptureCallbackIn
)
Remarks
Set up the Interaction, creates and registers Behaviors/etc.
Parameters
| Name | Description |
|---|---|
| CanChangeSelectionCallbackIn | this function will be called to determine if the current Selection is allowed to be modified (for example, when a Tool is active, we may wish to lock selection) |