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Customization for vertexsculpt properties, creates combopanel for brush type, small-style combopanel for falloff type, and stacks controls to the right
| Name | FVertexBrushSculptPropertiesDetails |
| Type | class |
| Header File | /Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/DetailsCustomizations/MeshVertexSculptToolCustomizations.h |
| Include Path | #include "DetailsCustomizations/MeshVertexSculptToolCustomizations.h" |
Syntax
class FVertexBrushSculptPropertiesDetails : public IDetailCustomization
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FVertexBrushSculptPropertiesDetails() |
DetailsCustomizations/MeshVertexSculptToolCustomizations.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder |
DetailsCustomizations/MeshVertexSculptToolCustomizations.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsFreezeTargetEnabled() |
DetailsCustomizations/MeshVertexSculptToolCustomizations.h | ||
TSharedPtr< SWidget > MakeFreezeTargetWidget() |
DetailsCustomizations/MeshVertexSculptToolCustomizations.h | ||
TSharedPtr< SWidget > MakeRegionFilterWidget() |
DetailsCustomizations/MeshVertexSculptToolCustomizations.h | ||
void OnSetFreezeTarget
(
ECheckBoxState State |
DetailsCustomizations/MeshVertexSculptToolCustomizations.h | ||
FReply OnToggledFreezeTarget() |
DetailsCustomizations/MeshVertexSculptToolCustomizations.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< IDetailCustomization > MakeInstance() |
DetailsCustomizations/MeshVertexSculptToolCustomizations.h |