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API > API/Plugins > API/Plugins/ModelingToolsEditorMode
| Name | FModelingModeActionCommands |
| Type | class |
| Header File | /Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingToolsActions.h |
| Include Path | #include "ModelingToolsActions.h" |
Syntax
class FModelingModeActionCommands : public TCommands< FModelingModeActionCommands >
Inheritance Hierarchy
- TCommands< FModelingModeActionCommands > → FModelingModeActionCommands
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FModelingModeActionCommands() |
ModelingToolsActions.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FocusViewCommand | TSharedPtr< FUICommandInfo > | ModelingToolsActions.h | ||
| ToggleSelectionLockStateCommand | TSharedPtr< FUICommandInfo > | ModelingToolsActions.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RegisterCommands() |
ModelingToolsActions.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void RegisterCommandBindings
(
TSharedPtr< FUICommandList > UICommandList, |
ModelingToolsActions.h | ||
static void UnRegisterCommandBindings
(
TSharedPtr< FUICommandList > UICommandList |
ModelingToolsActions.h |