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Unreal Engine C++ API Reference > Plugins > ModelingOperators > TBackgroundModelingComputeSource
References
Module | ModelingOperators |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/BackgroundModelingComputeSource.h |
Include | #include "BackgroundModelingComputeSource.h" |
void Tick
&40;
float DeltaTime
&41;
Remarks
Tick the active computation. Client must call this frequently with valid DeltaTime parameter, as cancellation/restart cycles are based on time delay specified by CancelActiveOpDelaySeconds
TBackgroundModelingComputeSource template implementation