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Unreal Engine C++ API Reference > Plugins > ModelingOperators > TBackgroundModelingComputeSource
References
Module | ModelingOperators |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/BackgroundModelingComputeSource.h |
Include | #include "BackgroundModelingComputeSource.h" |
void NotifyActiveComputeInvalidated&40;&41;
Remarks
Cancel the active computation if one is running, after a delay of CancelActiveOpDelaySeconds. Then start a new one.