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Unreal Engine C++ API Reference > Plugins > ModelingOperators > TBackgroundModelingComputeSource
References
Module | ModelingOperators |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/BackgroundModelingComputeSource.h |
Include | #include "BackgroundModelingComputeSource.h" |
Syntax
struct FStatus
Variables
Type | Name | Description | |
---|---|---|---|
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double | ElapsedTime | If TaskStatus == ValidResultAvailable then this is the time spent computing the (valid) result if TaskStatus == DirtyResultAvailable then this is the time spent computing the (dirty) result if TaskStatus == Aborted then this is the time spent computing the result before the task was aborted if TaskStatus == InProgress then this is the time spent computing the result so far if TaskStatus == NotComputing then this is the time spent not computing anything |
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EBackgroundComputeTaskStatus | TaskStatus |