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API > API/Plugins > API/Plugins/ModelingOperators > API/Plugins/ModelingOperators/Properties
References
| |
|
| Module |
ModelingOperators |
| Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/Properties/RecomputeUVsProperties.h |
| Include |
#include "Properties/RecomputeUVsProperties.h" |
Syntax
enum ERecomputeUVsPropertiesUnwrapType
{
ExpMap = 0 UMETA(DisplayName = "ExpMap"),
Conformal = 1,
SpectralConformal = 2,
IslandMerging = 3,
}
Values
| Name |
Description |
| ExpMap |
ExpMap UV flattening is very fast but has limited abilities to reduce stretching and distortion |
| Conformal |
Conformal UV flattening is increasingly expensive on large islands but reduces distortion |
| SpectralConformal |
Compared to the default Conformal method does not pin two vertices along the boundary which reduces the distortion but is more expensive to compute. |
| IslandMerging |
UV islands will be merged into larger islands if it does not increase stretching and distortion beyond defined limits |