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API > API/Plugins > API/Plugins/ModelingOperators > API/Plugins/ModelingOperators/Properties
References
| |
|
| Module |
ModelingOperators |
| Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/Properties/RecomputeUVsProperties.h |
| Include |
#include "Properties/RecomputeUVsProperties.h" |
Syntax
enum ERecomputeUVsPropertiesIslandMode
{
PolyGroups = 0 UMETA(DisplayName = "PolyGroups"),
ExistingUVs = 1,
}
Values
| Name |
Description |
| PolyGroups |
Use PolyGroups defined by Active PolyGroup property to define initial UV islands. |
| ExistingUVs |
Use existing UV Layer to define UV islands, i.e. re-solve UV flattening based on existing UVs |