Navigation
Unreal Engine C++ API Reference > Plugins > ModelingOperators
Inheritance Hierarchy
- IGenericDataOperatorFactory
- UBakeMeshAttributeMapsToolBase
- UBakeMeshAttributeMapsTool
- UBakeMultiMeshAttributeMapsTool
- UBakeMeshAttributeVertexTool
- UBakeRenderCaptureTool
- UMeshTangentsTool
- UMeshToVolumeTool
- USetCollisionGeometryTool
References
Module | ModelingOperators |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/ModelingOperators.h |
Include | #include "ModelingOperators.h" |
Syntax
template<typename ResultType>
class IGenericDataOperatorFactory
Remarks
A IDynamicMeshOperatorFactory is a base interface to a factory that creates TGenericDataOperator instances that create the given ResultType
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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TUniquePtr< TGenericDataOperator< ResultType > > |