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API > API/Plugins > API/Plugins/ModelingOperators > API/Plugins/ModelingOperators/FExtrudeOp
| Name | EDirectionMode |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/DeformationOps/ExtrudeOp.h |
| Include Path | #include "DeformationOps/ExtrudeOp.h" |
Syntax
enum EDirectionMode
{
SelectedTriangleNormals = 0,
SelectedTriangleNormalsEven = 1,
VertexNormals = 2,
SingleDirection = 3,
}
Values
| Name | Remarks |
|---|---|
| SelectedTriangleNormals | Take the angle-weighed average of the selected triangles around each extruded vertex to determine vertex movement direction. |
| SelectedTriangleNormalsEven | Like Selected Triangle Normals, but also adjusts the distances moved in an attempt to keep triangles parallel to their original facing. |
| VertexNormals | Vertex normals, regardless of selection. |
| SingleDirection | Extrude all triangles in the same direction regardless of their facing. |