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API > API/Plugins > API/Plugins/ModelingOperators > API/Plugins/ModelingOperators/DeformationOps > API/Plugins/ModelingOperators/DeformationOps/FExtrudeOp
References
| |
|
| Module |
ModelingOperators |
| Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/DeformationOps/ExtrudeOp.h |
| Include |
#include "DeformationOps/ExtrudeOp.h" |
Syntax
enum EDirectionMode
&123;
SelectedTriangleNormals = 0,
SelectedTriangleNormalsEven = 1,
VertexNormals = 2,
SingleDirection = 3,
&125;
Values
| Name |
Description |
| SelectedTriangleNormals |
Take the angle-weighed average of the selected triangles around each extruded vertex to determine vertex movement direction. |
| SelectedTriangleNormalsEven |
Like Selected Triangle Normals, but also adjusts the distances moved in an attempt to keep triangles parallel to their original facing. |
| VertexNormals |
Vertex normals, regardless of selection. |
| SingleDirection |
Extrude all triangles in the same direction regardless of their facing. |