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API > API/Plugins > API/Plugins/ModelingOperators > API/Plugins/ModelingOperators/DeformationOps > API/Plugins/ModelingOperators/DeformationOps/FExtrudeOp
References
| Module | ModelingOperators |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/DeformationOps/ExtrudeOp.h |
| Include | #include "DeformationOps/ExtrudeOp.h" |
Syntax
enum EDirectionMode
&123;
SelectedTriangleNormals = 0,
SelectedTriangleNormalsEven = 1,
VertexNormals = 2,
SingleDirection = 3,
&125;
Values
| Name | Description |
|---|---|
| SelectedTriangleNormals | Take the angle-weighed average of the selected triangles around each extruded vertex to determine vertex movement direction. |
| SelectedTriangleNormalsEven | Like Selected Triangle Normals, but also adjusts the distances moved in an attempt to keep triangles parallel to their original facing. |
| VertexNormals | Vertex normals, regardless of selection. |
| SingleDirection | Extrude all triangles in the same direction regardless of their facing. |