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Unreal Engine C++ API Reference > Plugins > ModelingOperators > CompositionOps
Inheritance Hierarchy
- FDynamicMeshOperator
- FVoxelBaseOp
- FVoxelBlendMeshesOp
References
Module | ModelingOperators |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/CompositionOps/VoxelBlendMeshesOp.h |
Include | #include "CompositionOps/VoxelBlendMeshesOp.h" |
Syntax
class FVoxelBlendMeshesOp : public UE::Geometry::FVoxelBaseOp
Variables
Type | Name | Description | |
---|---|---|---|
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double | BlendFalloff | |
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double | BlendPower | |
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bool | bRemoveInternalsAfterVoxWrap | |
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bool | bSubtract | |
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bool | bVoxWrap | |
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TArray< TSharedPtr< const FDynamicMesh3, ESPMode::ThreadSafe > > | Meshes | Inputs |
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double | ThickenShells | |
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TArray< FTransform > | Transforms |
Destructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | SetTransform
(
const FTransformSRT3d& Transform |
Overridden from FDynamicMeshOperator
Type | Name | Description | |
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void | CalculateResult
(
FProgressCancel* Progress |
FDynamicMeshOperator implementation |