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Unreal Engine C++ API Reference > Plugins > ModelingOperators > CompositionOps
References
Module | ModelingOperators |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/CompositionOps/VoxelMorphologyMeshesOp.h |
Include | #include "CompositionOps/VoxelMorphologyMeshesOp.h" |
Syntax
enum EMorphologyOperation
&123;
Dilate = 0,
Contract = 1,
Close = 2,
Open = 3,
&125;
Values
Name | Description |
---|---|
Dilate | Expand the shapes outward |
Contract | Shrink the shapes inward |
Close | Dilate and then contract, to delete small negative features (sharp inner corners, small holes) |
Open | Contract and then dilate, to delete small positive features (sharp outer corners, small isolated pieces) |
Remarks
Morphology operation types