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Unreal Engine C++ API Reference > Plugins > ModelingOperators > BaseOps > FSimpleMeshProcessingBaseOp
References
Module | ModelingOperators |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/BaseOps/SimpleMeshProcessingBaseOp.h |
Include | #include "BaseOps/SimpleMeshProcessingBaseOp.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Private/BaseOps/SimpleMeshProcessingBaseOp.cpp |
void SetTransform
&40;
const FTransformSRT3d & XForm
&41;
Remarks
Set ability on protected transform.