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API > API/Plugins > API/Plugins/ModelingEditorUI > API/Plugins/ModelingEditorUI/STransformGizmoNumericalUIOverla- > API/Plugins/ModelingEditorUI/STransformGizmoNumericalUIOverla-/FArguments
References
| Module | ModelingEditorUI |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/ModelingEditorUI/Public/STransformGizmoNumericalUIOverlay.h |
| Include | #include "STransformGizmoNumericalUIOverlay.h" |
WidgetArgsType & bPositionRelativeToBottom
&40;
bool InArg
&41;
Remarks
When true (the default) the panel is positioned by measuring a distance from the bottom of the viewport, and resizing the viewport will keep that distance the same.