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API > API/Plugins > API/Plugins/ModelingEditorUI > API/Plugins/ModelingEditorUI/SToolInputAssetComboPanel
IRecentAssetsProvider allows the Client to specify a set of "recently-used" Assets which the SToolInputAssetComboPanel will try to update as the selected Asset changes
| Name | IRecentAssetsProvider |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/ModelingEditorUI/Public/ModelingWidgets/SToolInputAssetComboPanel.h |
| Include Path | #include "ModelingWidgets/SToolInputAssetComboPanel.h" |
Syntax
class IRecentAssetsProvider
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IRecentAssetsProvider() |
ModelingWidgets/SToolInputAssetComboPanel.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FAssetData > GetRecentAssetsList() |
SToolInputAssetComboPanel calls this to get the recent-assets list each time the flyout is opened. | ModelingWidgets/SToolInputAssetComboPanel.h | |
void NotifyNewAsset
(
const FAssetData& NewAsset |
SToolInputAssetComboPanel calls this whenever the selected asset changes. | ModelingWidgets/SToolInputAssetComboPanel.h |