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API > API/Plugins > API/Plugins/ModelingEditorUI > API/Plugins/ModelingEditorUI/IMeshLayersController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetProperties
(
UMeshSculptLayerProperties* InProperties |
Connect the properties to be displayed and modified | ModelingWidgets/MeshLayersController.h | |
virtual void SetProperties
(
UE::MeshPartition::UProjectMeshLayersModifier* InProperties |
Connect the modifier to be displayed and modified | ModelingWidgets/MeshLayersController.h |
SetProperties(UMeshSculptLayerProperties *)
Description
Connect the properties to be displayed and modified
| Name | SetProperties |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/ModelingEditorUI/Public/ModelingWidgets/MeshLayersController.h |
| Include Path | #include "ModelingWidgets/MeshLayersController.h" |
virtual void SetProperties
(
UMeshSculptLayerProperties * InProperties
)
SetProperties(UE::MeshPartition::UProjectMeshLayersModifier *)
Description
Connect the modifier to be displayed and modified
| Name | SetProperties |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/ModelingEditorUI/Public/ModelingWidgets/MeshLayersController.h |
| Include Path | #include "ModelingWidgets/MeshLayersController.h" |
virtual void SetProperties
(
UE::MeshPartition::UProjectMeshLayersModifier * InProperties
)