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API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly > API/Plugins/ModelingComponentsEditorOnly/UEditorModelingObjectsCreationAP-
References
| Module | ModelingComponentsEditorOnly |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/EditorModelingObjectsCreationAPI.h |
| Include | #include "EditorModelingObjectsCreationAPI.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/EditorModelingObjectsCreationAPI.cpp |
ECreateModelingObjectResult GetNewAssetPath
(
FString & OutNewAssetPath,
const FString & BaseName,
const UObject * StoreRelativeToObject,
const UWorld * World
)