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API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly > API/Plugins/ModelingComponentsEditorOnly/UEditorModelingObjectsCreationAP-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FCreateTextureObjectResult CreateTextureObject
(
const FCreateTextureObjectParams& CreateTexParams |
EditorModelingObjectsCreationAPI.h | ||
virtual FCreateTextureObjectResult CreateTextureObject
(
FCreateTextureObjectParams&& CreateTexParams |
EditorModelingObjectsCreationAPI.h |
CreateTextureObject(const FCreateTextureObjectParams &)
| Name | CreateTextureObject |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/EditorModelingObjectsCreationAPI.h |
| Include Path | #include "EditorModelingObjectsCreationAPI.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/EditorModelingObjectsCreationAPI.cpp |
virtual FCreateTextureObjectResult CreateTextureObject
(
const FCreateTextureObjectParams & CreateTexParams
)
CreateTextureObject(FCreateTextureObjectParams &&)
| Name | CreateTextureObject |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/EditorModelingObjectsCreationAPI.h |
| Include Path | #include "EditorModelingObjectsCreationAPI.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/EditorModelingObjectsCreationAPI.cpp |
virtual FCreateTextureObjectResult CreateTextureObject
(
FCreateTextureObjectParams && CreateTexParams
)