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API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly
Factory for UDynamicMeshComponentToolTarget to be used by the target manager.
| Name | UDynamicMeshComponentToolTargetFactory |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/DynamicMeshComponentToolTarget.h |
| Include Path | #include "ToolTargets/DynamicMeshComponentToolTarget.h" |
Syntax
UCLASS (Transient)
class UDynamicMeshComponentToolTargetFactory : public UToolTargetFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UToolTargetFactory → UDynamicMeshComponentToolTargetFactory
Functions
Public
Overridden from UToolTargetFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UToolTarget * BuildTarget
(
UObject* SourceObject, |
ToolTargets/DynamicMeshComponentToolTarget.h | ||
virtual bool CanBuildTarget
(
UObject* SourceObject, |
ToolTargets/DynamicMeshComponentToolTarget.h |