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API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly > API/Plugins/ModelingComponentsEditorOnly/ToolTargets > API/Plugins/ModelingComponentsEditorOnly/ToolTargets/UVolumeComponentToolTarget
- IMaterialProvider::CommitMaterialSetUpdate()
- UVolumeComponentToolTarget::CommitMaterialSetUpdate()
References
| Module | ModelingComponentsEditorOnly |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/VolumeComponentToolTarget.h |
| Include | #include "ToolTargets/VolumeComponentToolTarget.h" |
virtual bool CommitMaterialSetUpdate
&40;
const FComponentMaterialSet & MaterialSet,
bool bApplyToAsset
&41;
Remarks
Doesn't actually do anything for a volume.