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API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly > API/Plugins/ModelingComponentsEditorOnly/ToolTargets > API/Plugins/ModelingComponentsEditorOnly/ToolTargets/UStaticMeshToolTarget > API/Plugins/ModelingComponentsEditorOnly/ToolTargets/UStaticMeshToolTarget/CommitMaterialSe-
References
| Module | ModelingComponentsEditorOnly |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/StaticMeshToolTarget.h |
| Include | #include "ToolTargets/StaticMeshToolTarget.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ToolTargets/StaticMeshToolTarget.cpp |
static bool CommitMaterialSetUpdate
&40;
UStaticMesh &42; SkeletalMesh,
const FComponentMaterialSet & MaterialSet,
bool bApplyToAsset
&41;