Navigation
API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly > API/Plugins/ModelingComponentsEditorOnly/ToolTargets
Inheritance Hierarchy
- UObject
- UToolTarget
- USkeletalMeshReadOnlyToolTarget
- USkeletalMeshToolTarget
References
| Module | ModelingComponentsEditorOnly |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/SkeletalMeshToolTarget.h |
| Include | #include "ToolTargets/SkeletalMeshToolTarget.h" |
Syntax
UCLASS (Transient)
class USkeletalMeshToolTarget :
public USkeletalMeshReadOnlyToolTarget ,
public IMeshDescriptionCommitter ,
public IDynamicMeshCommitter
Remarks
A tool target backed by a skeletal mesh.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | CommitMeshDescription
(
USkeletalMesh* SkeletalMesh, |
Overridden from IMeshDescriptionCommitter
| Type | Name | Description | |
|---|---|---|---|
| void | CommitMeshDescription
(
const FCommitter& Committer, |
IMeshDescriptionCommitter implementation. | |
| bool | CommitMeshDescription
(
const FMeshDescription& Mesh, |
Commits the given FMeshDescription. | |
| bool | CommitMeshDescription
(
FMeshDescription&& Mesh, |
Commits the given FMeshDescription. |
Overridden from IDynamicMeshCommitter
| Type | Name | Description | |
|---|---|---|---|
| void | CommitDynamicMesh
(
const UE::Geometry::FDynamicMesh3& Mesh |
||
| void | CommitDynamicMesh
(
const UE::Geometry::FDynamicMesh3& Mesh, |
IDynamicMeshCommitter. |